The STM32CubeMX tool allows to generate wide variety of projects for STM32 microcontrollers. Here we are introducing how to use it in conjunction with Code::Blocks IDE. To get connected the STM32CubeMX and Code::Blocks IDE we need to install plugin stm32cubemx.cbplugin … Continue reading
All features are controlled through GUI gadgets. Does not require knowledge of special commands.
Just select appropriate target device compile your app for it and start debugging with just single click.
Separate panes used for accessing specific app data. Pane layouts are preserved on debug session exit.
When program is stopped you can edit data values with double click on it.
On program stops or value edits the data are highlighted for changed values.
Customizable coloring separately for every pane.
You are not alone. Included in the price of the license.
No external scripts or tools required to configure debug adapters. Everything solved through interactive dialogs.
Get machine code instructions of your STM32 application.
See what is the context of your STM32 micro in every moment.
Look at variable values.
Points where execution of your program are stopped.
Examine contents of onboard memory devices.
Built-in peripherals device status.
What automatic variables living now.
From our blog
First must mention that ST does not prefer Code::Blocks for developing embedded device projects. The IDE despite of this drawback is usable for building available STM32Cube projects. Solution is importer plugin. As first step the STM32Cube Eclipse project importer plugin … Continue reading
Anyone who is offering STM32/LPC based boards can have debugger as OEM product supporting own boards.